Originally posted by dlr
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I've had Calsod since '89 but stopped using its optimizer ~ 15 years ago, and it entirely quite a while ago. I feel I can make higher quality decisions about on vs off axis tradeoffs than the weighted functions in an optimizer. An optimizer doesn't "know" when a bump is diffraction and I don't eq diffraction flat at just one point in space.
Xsim also makes any topology possible, replicating the CAD feature of Calsod not supported by PCD.
I feel I get better results this way.
BTW while we're talking traps (s-plane zeros), have you seen Thiele's "Loudspeaker Crossovers with Notched Responses" AES paper? He calculates target functions for high and low pass notch filters that are symmetrical, sum to all pass and degenerate to Butterworth (odd order) or LR (even order) when the notches are pushed well past fc. You might find it useful to help set targets for your optimizer, even when using UE as the xover.
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